Beaver Scouts : Programme Ideas

 

Programme Resource LogoIts a knockout

Now that the summer months are here activities such as an Its a knockout competition can be organised in local park land or playing field. All the games are team based usually run in relay fashion -one person after another - with speed and skill the main elements of winning each game. All the games can be used by both sexes and over any age range. As can be seen most rely on only a small amount of general equipment normally found around most halls and dens or easily obtained.
Undoubtedly, ideas for ?Knockout? games will spring forth when you have problems with equipment, so most ?Knockout? ideas can be changed to suit circumstances.
When designing new games the main considerations are fun, and safety.

Some general points

A series or programme of games must be planned in advance, be sure all equipment for the selected games is ready and in good order. Have spare items available in case of breakages.

Work out timing for each game and allow time for travelling to new games and for unforeseen holdups.

Before each game starts make sure everybody understands the game and it?s objective and be sure officials understand the method of scoring.

It is best to have no more than 4 teams in a competition, as if all teams have to use the same equipment it can take a long time to complete some games

Teams should be distinguishable from each other perhaps by way of T-shirts,or a flag etc.Scoreboard should be clearly visibleand continuously up to the minute, sothat teams as well as spectators may compare and monitor their relative progress.

Teams should have an even number of players. Have first aid kits readily available -minor accidents do happen.

Some ideas to get you going

Shower bath
One player throws water filled balloons to his partner who stands, on roller skates, on a central board. The player catches the balloons and bursts it. Thrower moves-around to next pile and throws them as before, and so on. Game is played to a set time limit. Greatest number caught and burst is winner.

Bouncing bomb
First player throws ball on to board held by first couple, who bounce it on to the next couple and so on to the catcher who places it into the bin. Do this as often as possible in one and half minutes; team to get most balls in bin in time limit is winner.

Jumping jacks
This game is for teams of eight players. The aim is to get all the balls in the bin in the shortest time. Eight balls or objects are spaced evenly down the course. First player gets into a sack and bounces down

Obstacles
Players using tin can stiles race down course, over bench, round poles, over steps, bursts balloon and over finish line. The fastest time wins.

Buck it up
One cyclist supports two buckets at either end of a bar across the handle bars of his bike. As he cycles down the course to the finish line two other players run along side, throwing balls into the buckets. No ball maybe used twice. Team with most balls at finish line is winner.

Cycle - 0 - Ramaknock2
Both cyclists cycle round the two markers. As each passes the box of footballs, he collects one ball and drops it in the bin. Continuing around the markers and collects another and so on. Winner is the cyclist who put the most number of balls in bin.

lnnafix
Pairs of players squeezed together inside inner tubes, run up and down the course,collecting one football between them at a time and deposit in a bin. Number in bin at end of one and half minutes is winner.

Under - over
Four players carry a blanket, each holding a corner. They transport remainder of team one by one to finish line. The carriers pass under each obstacle the passenger over each. If the hurdle is knocked down they must rebuild it and renegotiate it. Team with most passengers over finish line in two minutes is winner.

 

knock5Bumpy ride
One player pushes the wheelbarrow in which sits a team mate holding a bucket
of water over a course of poles. They empty the remaining water in a bucket. They then run back for more water and repeat course until time limit expires.
Winner is team with most water in container.

Stepping stones
Each team stand in line on their box at start line. A team of two people then carry each member and their box to finish line in turn. Boxes are then placed on top of each other and the whole team muststand on top of the boxes in the shortest time.

Slalom Hockey
Each player in turn collects a ball and hockey stick, dribbles through a series of slalom obstacles with the hockey stick and on reaching the shooting area aims to score a goal. then runs back for another ball and tries again, person who scores the highest number of goals in 30 seconds is winner.


 

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